The final render was composited through 10 main passes.
Beauty Pass
FX ID Pass - Allows me to isolate the texture information for each material for easy adjustments
Object ID pass - Allows to color correct the different types of objects differently
Reflection Pass
Ambient Occlusion Pass
Fog FX Pass
Hologram FX Pass
GUI FX Pass
Background Matte pass
Velocity Pass - Apply motion blur in comp
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